Hello!
I’m Pedro Cardona, a Game Design student at UFPel in Brazil. I’m passionate about creating mechanics, systems, and experiences that players can connect with. For me, game design isn’t about specific tools or engines, it’s about how everything comes together to feel fun, immersive, and meaningful.
I first explored the cinema industry, where I learned about narrative and a lot of teamwork. But the lack of interactivity made me realize it wasn’t the right path for me. In games, interaction gives us the power to truly immerse players in our vision and our world. That’s where I found myself.
I first explored the cinema industry, where I learned about narrative and a lot of teamwork. But the lack of interactivity made me realize it wasn’t the right path for me. In games, interaction gives us the power to truly immerse players in our vision and our world. That’s where I found myself.
Game design became more than just something I study, spending hours prototyping, testing, and refining never feels like a problem. It feels rewarding and meaningful, and that’s what keeps me moving forward.
Skills
Software & Tools
Game Design
Interaction Design
Core Systems Design
Level Design
Engagement Systems
Core Systems Design
Level Design
Engagement Systems
Game Engines
Godot
Unreal 5 / Blueprints
Unity
Unreal 5 / Blueprints
Unity
Coding
GDScript
C#
Python
GLSL/GDSL
C#
Python
GLSL/GDSL
Design
Blender
Photoshop
Illustrator
After Effects
Premiere Pro
Photoshop
Illustrator
After Effects
Premiere Pro
Languages
Fluent in Portuguese and English
Production
Git / GitHub / GitLab
Trello, Miro
Trello, Miro