Underwater Mechanics and UI
Includes oxygen management, recharge bubbles, and a clear oxygen bar for player awareness, supported by audio feedback to improve responsiveness and immersion.


Environmental Control
The water-level mechanic transformed the environment into an interactive tool, letting players flood or drain areas to create new paths. This design encouraged experimentation and gave players a sense of control and purpose, making them feel like active shapers of the world rather than passive explorers.
Multi-Switch Door Mechanism with Dynamic Camera Feedback
Some doors require multiple switches, adding a layer of strategy and timing. When unlocked, a dynamic camera briefly reveals the opened path, reinforcing cause-and-effect and improving player orientation.



